Lara Croft and the Guardian of Light

 


Best Downloadable Game 2010

- 1up

 

Best PSN Game 2010

- Playstation Underground

 

Best Cooperative Multiplayer 2010

- GameSpot

 

Best Co-Op Experience 2010

- Destructoid

 

Best PS3 Co-Op Game 2010

- IGN

 

 

 

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Released on August 18th, 2010, Lara Croft and the Guardian of Light is the first-ever two-player adventure starring Lara Croft. It is also the first download-only game from Crystal Dynamics, and a radical departure from the series' normal template.

Check out what many of the reviews have said about the game:

 

 

"...elegantly crafted with fresh direction..."

- Telegraph

 

"...unfailingly well-designed..."

- Eurogamer

 

"...gorgeous, clever, and a brilliant new vision for the franchise."

- The Escapist

 

"A superb blend of twin-stick shooting, platforming, exploration, and tactical combat."

- Games Radar

 

"I feel comfortable saying that Guardian of Light may be the most fun I've had with Miss Croft in 14 years; it's that good. Guardian of Light covers a lot of bases -- solid action, clever puzzles, nail-biting platforming, and remarkable cooperative play; it's not to be missed."

- Destructoid

 

 

 

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Guardian of Light was made by a very small team. As 1 of only 3 designers on the team, this enabled me to have my hands in nearly everything design-related. On the systems side, this included the following:

  • player abilities and movement
  • controls
  • weapons
  • upgrades
  • enemies
  • health and ammo systems
  • rewards and achievements
  • etc


My primary responsibility on the project, however, was level design. I held total ownership over 4 of the game's levels through every stage of production, from concept to ship:

  • Temple Grounds (level 02)
  • Forgotten Gate (level 05)
  • Flooded Passage (level 07)
  • Stronghold Passage (level 12)


Within each level, I performed a very large variety of design tasks:

  • overall level layout, player pathing, flow control
  • puzzles
  • combat
  • cameras
  • game objects / props
  • reward placement
  • all gameplay scripting

 

 

 

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Debut Trailer:

 

 

 

 

Weapons and Upgrades:

 

 

 

 

 

Copyright 2011