In 2007 I joined Crystal Dynamics to work on an unannounced title that, unfortunately, ended up getting shelved.
I then worked as a designer on Tomb Raider: Underworld, which was released in November 2008 across multiple platforms.
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Official Tomb Raider Website
Shortly after, I worked on two downloadable packs called Beneath the Ashes and Lara's Shadow.
Beneath the Ashes is a new downloadable level designed to extend the Tomb Raider: Underworld experience. The chapter sends Lara back to the remains of Croft Manor where she uncovers a massive series of never-before-seen caverns and age old crypts used by her father to protect and hide a deadly source of power.

Beneath the Ashes
Lara's Shadow is a short XBLA game starring Lara Croft's Doppelganger, a dark and deadly double of Lara with superhuman powers and instructions to end the Croft lineage once and for all.
To succeed, the Doppelganger must use her "shadow" powers, which play off the traditional Tomb Raider mechanics in new ways.

Lara's Shadow